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Old Jan 23, 2010, 02:53 PM // 14:53   #41
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Originally Posted by Arduin View Post
Tactics - Everytime you use a shout, foes have a 10-80% chance of targetting you.
That is actually an excellent idea.
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Old Jan 23, 2010, 06:43 PM // 18:43   #42
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feb is the chantan new year's month, , march is for easter april for birthday ...next skill update is in may....
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Old Jan 23, 2010, 06:44 PM // 18:44   #43
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Originally Posted by Fay Vert View Post
I think it's safe to say Cons will become even more important
I hope so. I made as much money selling mats for consets as I did actually farming for ecto, and with a lot less hassle to boot.
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Old Jan 23, 2010, 08:02 PM // 20:02   #44
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Originally Posted by Cuilan View Post
Mark of Pain groups become the norm.
Melee with SY replace the need for paragons.
Monks are made fun of and are kicked/laughed out of groups.
Mesmers will experience more nerfs.

If people enjoy Guild Wars, I don't see how these nerfs will stop players from doing dungeons.
SY doesn't stack, it only overlaps the gap in protection. Plus, the true key to imbagon is not SY, but the synergy between it and TNTF (which only paragons can use effectively).

That's not to say that paragons won't start being ignored, but if they are it won't be because melee starts carrying SY (heck, most good melee already does).
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Old Jan 23, 2010, 09:03 PM // 21:03   #45
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Originally Posted by Aurelio View Post
Nothing, PUGs will disappear. People will just do every area/dungeon with a balanced team (failing most time).
They will get tired quickly and they will leave the game waiting for gw2.
Most people will just farm what they can to earn their last titles and that's the end of pve.
This is stupid, people always say the same thing about OP builds getting nerfed (see ursan) as far as balanced groups go, they hardly "fail most of the time" ...
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Old Jan 23, 2010, 09:16 PM // 21:16   #46
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Originally Posted by Kenzo Skunk View Post
That is actually an excellent idea.
GW was so much better before a bunch of people that really wanted to play a different game tried to turn it into WoW.
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Old Jan 23, 2010, 09:18 PM // 21:18   #47
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Originally Posted by Reverend Dr View Post
GW was so much better before a bunch of people that really wanted to play a different game tried to turn it into WoW.
First the implement this, then they change "You Shall Not Pass!" to:

"Taunt. Focuses the attention of every Nearby enemy onto you and forces it to use the best attack available."
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Old Jan 23, 2010, 09:59 PM // 21:59   #48
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Originally Posted by Arduin View Post
Tactics - Everytime you use a shout, foes have a 10-80% chance of targetting you.

Gogo tanking stance warriors, just like in the geartrick days!
That would affectively make Tactics a PvE only attribute as PvP would not benefit from this. (as if anyone uses Tactics anyways) Such a change would probably benefit a Paragon primary more then a Warrior anyways. Either way you'd have to do a PvE/PvP split. On the PvP side you'd have to make Tactics pretty damn good if you are going to persuade people to migrate from Strength which has the benefit of an IAS, IMS, Bull's Strike and +armor penetration to contend with. These have been staples on a warrior bar for as long as I can remember. Making Tactics viable enough to contend with Strength is a pretty tall order. Lets just wait and see.


PS.
This will never happen from my point of view and if it does then, "WTFLOLDARTBOARD!?".

Last edited by byteme!; Jan 23, 2010 at 10:42 PM // 22:42..
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Old Jan 23, 2010, 10:44 PM // 22:44   #49
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Stranger things have happened but I just don't see them putting aggro control into the game. If melee can force targeting there is no reason to not allow casters (Mesmer?) to remove it as a future buff. I can see it now...Rits got SoS as a response to the suggestion of a Togo-esque Spirit Realm so why not a Hide/Feign Death change somewhere in Illusion.
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Old Jan 23, 2010, 11:02 PM // 23:02   #50
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Originally Posted by kajusbonus View Post
You people are all missing out on the current PewPew-anything build:
Discord
it is, imo, the current meta in PvE GW...
eva tryed 7 Discorders (one human) with One A/E AP caller?
its liek, not funny
Discord is not particularly strong. But I agree that it is "meta" in the sense that it's very overused. It's also about as mindless as GW can get because the heroes do all the work. I don't think it needs a nerf from a balance perspective, but I wouldn't object to one if it came because I don't like mindless builds succeeding.
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Old Jan 25, 2010, 02:22 AM // 02:22   #51
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We won't know unless that update comes around because they are making a change to tactics. If that makes the attribute line good enough we might see a meta farming build involving skills of that line. Otherwise, new meta farming builds could involve Obsidian Flesh, Defy Pain, Mist Form, or maybe a generic blocking stance that's paired with Dwarven Stability. With the way how 600 worked it made possible for a lot of opportunities, as long as heroes are involved.
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Old Jan 25, 2010, 12:02 PM // 12:02   #52
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Originally Posted by Reverend Dr View Post
GW was so much better before a bunch of people that really wanted to play a different game tried to turn it into WoW.
I`ve never played WoW for real. Tried it for a few days (not even a full week) and got bored with retarded quests and cartoony graphics. But, despite WoW being what it is, it has better aggro control for melee classes than GW. Unless "do not move once you got aggro, or you`ll lose it" is considered a better option?
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Old Jan 25, 2010, 12:04 PM // 12:04   #53
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Originally Posted by Kenzo Skunk View Post
I`ve never played WoW for real. Tried it for a few days (not even a full week) and got bored with retarded quests and cartoony graphics. But, despite WoW being what it is, it has better aggro control for melee classes than GW. Unless "do not move once you got aggro, or you`ll lose it" is considered a better option?
We do not need to promote such tanking.
One of the nice things that stops GW PvE from being utterly retarded is the lack of aggro-control skills.
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Old Jan 25, 2010, 12:15 PM // 12:15   #54
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Tanking in games, with aggro and everything, is dumb as hell.

Tanking in Aion, for instance, means basically "attack the same mob as everyone else, sometimes taunting the other mobs and using AoE taunts once in a full moon". And tanking bosses is even easier, since you can use 3 or more taunt skills on him, assuring you never lose aggro.

Where's fun in that?
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Old Jan 25, 2010, 12:39 PM // 12:39   #55
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That is what you think. And that doesn`t mean that you`re right. Not from my perspective and, obviously vice versa. Pointless..
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Old Jan 25, 2010, 01:26 PM // 13:26   #56
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For the love of god people don't talk about any of it!!! It will just be next on the freaking nerf list. Builds need to go underground, the first rule of fight club is you don't talk about fight club, when is everyone going to learn this?
Everyone needs to spread out in game, a district with 100 chars in that are all the same prof/builds is a dead giveaway.

Doubt the above will ever happen but feel the need to point out the nerf cycle here.

Nerf Cycle:
1 ANET makes/changes skill
2 Players use new skill to make killer build/s,
3 Players QQ about killer build/s
4 Everyone uses killer build/s to dominate the game
5 ANET threatens changes to skill/build
6 Players start to make next killer build
goto 1

/end jaded opinion
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Old Jan 25, 2010, 01:28 PM // 13:28   #57
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Anet obviously doesn't want to promote the use of these retarded taunts that make mobs lose what little AI they have, or else they would not have made them react to AoE. That kind of nonsense should remain in games like WoW.
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Old Jan 25, 2010, 02:01 PM // 14:01   #58
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You guys are, once again, making the same mistake which made SF the only viabe "rule" of PvE in the first place.

By "making" a new meta, you're simply looking for a build to replace SF. You guys fail to understand that the problem isn't specificly SF, it's that people can steamroll through "elite" areas with some buttonbash builds.

This thread perfectly illustrates what is wrong with the PvE community...
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Old Jan 25, 2010, 02:44 PM // 14:44   #59
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what is the point of discussion the new meta if you dont even know nerfs and buffs?

For example many said OF tanks, even if that is could be on the list of the nerfs.

Myself I hope the concept of tanks itself just die.
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Old Jan 25, 2010, 03:58 PM // 15:58   #60
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Originally Posted by Killed u man View Post
You guys are, once again, making the same mistake which made SF the only viabe "rule" of PvE in the first place.

By "making" a new meta, you're simply looking for a build to replace SF. You guys fail to understand that the problem isn't specificly SF, it's that people can steamroll through "elite" areas with some buttonbash builds.

This thread perfectly illustrates what is wrong with the PvE community...
Umm....newsflash. Steamrolling elite areas and farming are the PvE meta in a 5 year old game. No amount of skill balancing is going to bring back the game to past glories. Only new content or a new game itself (GW2) can do this.
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